Display
jumps and the need for experience
By
Charl Rootman D720
When I did my first display jump,
I had exactly 102 jumps. I made it
easily, but hurt my ankle. For no apparent
reason, the landing was harder than
usual. I did not expect it, and could
for the life of me not understand why.
My third display jump was done with
only 155 jumps. This was slightly more
difficult, but I was confident. I walked
away from the landing (erm…,
or rather limped away somewhat embarrassed)
and the Audi with its bumper now lying
next to it. I was on a straight and
level approach in a clear area, and
started flaring. For the life of me
I could not understand what went wrong
so suddenly, and why.
I did my first cricket stadium display
jump on jump number 261, and my first
rugby stadium display jump on 285 at
night. Of course I did it well, and
I accredited it to my experience, capability
and skills.
Since then, of course, I have come
to realize - and intensely understand
- that I was lucky, extremely lucky.
To do display jumps predictably competently
and safely, time after time, a jumper
needs experience. Experience implies
a lot of jumps, over time, in a variety
of circumstances, using a variety of
parachute types and sizes, and at a
wide spectrum of landing areas.
The inherent nature of display jumps
make the different from just any jump
on a drop zone. In most cases the landing
area is unknown, and there will always
be the crowd-factor to contend with,
with all its unpredictable aspects.
Display jumps are often done in less
than perfect weather conditions, with
difficult wind and turbulence to deal
with. There are always obstacles that
add to the turbulence, and the obstacles
sometimes even move! The size and shape
of the DZ may change, and not be the
same as when you visited. Sometimes
the DZ is not seen until a few minutes
before exit. The landing area may be
much smaller than you are used to,
and of course there is always more
stress involved with a display jump.
Display jumps are also often done
on equipment that you are not used
to, usually when a jump is done at
a sponsored event and branded parachutes
are used. You may suddenly jump an
unfamiliar deployment system (possibly
a pull-out), and the make and size
of the parachute may be something that
you have not jumped before. And don’t
think that because the parachute is
bigger and slower than what you are
used to, it will automatically make
the jump safer and easier. It may cause
you to stay in the air longer, and
overshoot your intended landing area,
or not penetrate into wind as you expect
it to, and cause you to land short.
Of course, you can take all these
factors into consideration and plan
accordingly. And yes, if you do and
everything goes according to plan,
it is another safe and good display
jump. But it happens more often than
not, that things do not always go according
to plan. On display jumps, even a small
thing can cause a big problem.
Try to consciously calculate and consider
all of the following in 3 seconds:
Bad spot, rate of descent, penetration/forward
speed, wind-speed and changing direction,
field elevation, obstacles, turbulence,
extra drag of flag, conflicting traffic,
running spectator, flood lights, rugby
posts, smoke grenade.
If, at the DZ, the spot is too deep
to make it back to the pro-rated landing
area, or you are too low to make it
back, or there is traffic, or someone
is walking in the landing area, what
do you do? You land slightly further
out or land in the student landing
area. Or you may land slightly crosswind
or downwind, but not exactly where
you want to. No problem. But on a display
jump there rarely is another option.
Alternative landing areas (zap areas,
as we used to call them) are very scarce
on display jumps. And if there are,
you must have made your decision to
use one above 1000 ft. Lower than that,
and you are out of options.
But these are lessons that should
have been learned on the dropzone,
many jumps before a difficult display
jump is attempted. And ask any “old
dog” showjumper, there are very
few really easy display jumps. Something,
however small, always tends to happen.
And this is where experience comes
into play. The experienced skydiver
knows instinctively when he is too
low for a turn, and corrects the mistake
before it occurs without consciously
thinking. The experienced skydiver
will not go to his pre-planned set-up
point for landing on a display jump
when he finds himself out of position
and slightly lower than expected, and
might even decide to do a down-wind
landing instead. Without even remembering
afterwards that he decided this. All
the canopy and related data is computed
in milliseconds by a brain used to
doing this.
We used to attribute these instinctive
reactions to something called “muscle
memory”. Now we know it is actually
called involuntary automaticity. Yes,
there is a word for it. And yes, it
involves both your brain and muscles.
It basically means that you brain and
body reacts in a way it has been pre-programmed
by way of repetition. And in the case
of display jumps (or any parachute
jump) its accuracy will be based on
the sum total of all your canopy experience.
You can only programme your brain
to make the correct calculation fast
enough, for a safe landing, through
experience. If you compare your brain
to a computer, you will need to add
as much data as possible (input) in
order for your brain to do accurate “canopy
computation”. Of course this
applies to other issues relating to
flying different parachutes as well,
especially when downsizing. But even
more so for display jumps. For every
parachute jump you do, the brain records
the data. Your brain will record the
sight picture from 1000ft, 500ft, 200ft,
etc, the push of the wind, the side-crawl,
the penetration, the effect of turbulence,
the altitude lost in a turn, the required
toggle input, the recovery time of
the parachute, and many more factors,
for every jump, and every different
parachute used. And the brain then
uses all this data, and cross-references
everything, for the current situation
you find yourself in. If it has enough
data, it makes the correct decision.
If it needs data which is not there,
well, then a calculation mistake is
made. The more experience you have,
the more data your brain has to work
with. And this is where experience
makes the difference.
If a formula has to be developed,
some of the factors that would be included
would be: Total number of jumps; Number
of jumps last 30 days, last 90 days,
last 360 days; Number of jumps on 200sq
ft+, 170 -200 sq ft, 150 – 170sq
ft, smaller than 150; Number of jumps
in 0 wind, 0 -10 knots, 10-15 knots,
15+knots; Number of display jumps;
Cross-wind landings; Down-wind landings;
Previous flag and smoke jumps. Of course,
this list can be endless with a myriad
of factors playing a role.
However, the “canopy computer” in
your brain must be fully uploaded with
enough data to give the correct response
at the right time. And that only happens
through experience, which is gained
by doing a lot of jumps, over time,
in a variety of circumstances.
According to the PASA rules you need
a minimum of 300 square jumps (an experience
requirement), of which 50 were done
during the last 12 months (a currency
requirement), and a PRO-rating (a skills
requirement) before you are allowed
to do display jumps. Of course, these
are the minimum requirements.
I wish I can remember how many times
I have heard the following: “But
I have done more than a hundred jumps
on this parachute, and surely I will
be able to land here with this parachute!” The
question that should actually be answered
before any display jump should be: “Will
you be ably to do this jump, comfortably
and safely, with ANY parachute, even
one that you have never jumped before?” The
reason? You may need to do this jump
with your reserve, on which you have
very little (if any) experience. Again,
the experience factor becomes relevant:
Your brain being able to do the “canopy
computation”. Only experience
will allow you to do it safely. (Although,
it does not mean that it won’t
still scare you!)
If your CI or any more senior jumper
ever makes a comment like “I
am not sure you should go on this demo” (or
anything similar), don’t. Rather
stand down, even if you have the PRO-rating
and all the other requirements. The
number of stories of display jumps
that went wrong, where someone got
hurt or something got damaged, after
such comments are too many to list.
Such a comment means that someone with
more experience has doubt. It does
not mean he does not like you, or would
like to have your slot (well, in most
cases not). And when there is doubt,
don’t. There probably is a very
good reason for the doubt, and it may
have to do with you experience, or
lack of it.
So why is it not ok to mess up on
a display jump? Display jumps are not
about you, the jumper. It is about
the crowd. It is not done to impress
the crowd with your skill, it is not
done to scare the crowd, and it is
definitely not a stunt. To come in
landing at a screaming 100km/h, to
miss the stadium roof by a metre, or
to brush the posts with your parachute
does not impress the crowd, it scares
them. We want to show them how easy
and safe it is to skydive, because
we want them to get involved with our
sport. Any incident or injury on a
display jump does more damage to our
sport than 100 demos done perfectly.
The bottom line: To do display jumps
consistently safely you will need experience.
Unless, of course, you are very, very
lucky. And no one should bet their life
on luck.
"The
views and opinions expressed in
this article are strictly those
of the author and do not necessarily
express or reflect the views and
/ or opinions of national safety
and training."